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PC Gamer (Italian) 47
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PC Gamer IT CD 47 2-2.iso
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USAF
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USAFDEMO.EXE
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data1.cab
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Game_Data
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Menu
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navigate.ini
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INI File
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1999-10-01
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33KB
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872 lines
[PilotWnd]
PopupPoint = 3, 30
BackBmp = /bmp/nav/pilotWnd.bmp
Button = pilotButton
PictRect = 39, 6, 157, 164
RankTextRect = 8, 172, 187, 188
RankPictRect = 8, 172, 187, 224
ScoreRect = 8, 225, 187, 241
PilotNameBmp = /bmp/nav/pilotNameBack.bmp
PilotNamePoint = 22, 7
[pilotButton]
Tip = pilotButtonTip
style = radio
groupId = 111
rect = 571, 0, 772, 28
bmpUp = /bmp/nav/pilotbtn.bmp, 0, 0, 201, 28
bmpDown = /bmp/nav/pilotbtn.bmp, 0, 29, 201, 57
bmpHiliUp = /bmp/nav/pilotbtn.bmp, 0, 0, 201, 28
bmpHiliDown = /bmp/nav/pilotbtn.bmp, 0, 29, 201, 57
bmpDisUp = /bmp/nav/pilotbtn.bmp, 0, 0, 201, 28
bmpDisDown = /bmp/nav/pilotbtn.bmp, 0, 29, 201, 57
wavDown = 3
wavHili =
[pilotButtonTip]
text = See Stats Of Currently Selected Pilot
[NavigationWnd]
BannerPoint = 26, 42, 773, 109
PopupPoint = 0, -149
BackBmp = /bmp/nav/startwnd.bmp
Button = startButtonMain
[mainButton] ; left top corner button
tip = mainButtonTip
rect = 50, 4, 207, 21
bmpUp = /bmp/General/bg.bmp, 50, 4, 207, 21
bmpDown = /bmp/General/bg.bmp, 50, 4, 207, 21
bmpHiliUp = /bmp/General/bg.bmp, 50, 4, 207, 21
bmpHiliDown = /bmp/General/bg.bmp, 50, 4, 207, 21
bmpDisUp = /bmp/General/bg.bmp, 50, 4, 207, 21
bmpDisDown = /bmp/General/bg.bmp, 50, 4, 207, 21
wavDown = 3
wavHili =
[mainButtonTip]
text = Go To The Main Menu Screen
[startButtonMain]
Tip = startButtonMainTip
style = radio
groupId = 112
rect = 286, 562, 505, 600
bmpUp = /bmp/nav/startbtn.bmp, 0, 0, 219, 38
bmpDown = /bmp/nav/startbtn.bmp, 0, 117, 219, 155
bmpHiliUp = /bmp/nav/startbtn.bmp, 0, 0, 219, 38
bmpHiliDown = /bmp/nav/startbtn.bmp, 0, 117, 219, 155
bmpDisUp = /bmp/nav/startbtn.bmp, 0, 195, 219, 233
bmpDisDown = /bmp/nav/startbtn.bmp, 0, 195, 219, 233
bmpHotZone = /bmp/nav/startbtn.bmp, 0, 156, 219, 194
animPushTotal = 4
bmpAnimPush1 = /bmp/nav/startbtn.bmp, 0, 0, 219, 38
bmpAnimPush2 = /bmp/nav/startbtn.bmp, 0, 39, 219, 77
bmpAnimPush3 = /bmp/nav/startbtn.bmp, 0, 78, 219, 116
bmpAnimPush4 = /bmp/nav/startbtn.bmp, 0, 117, 219, 155
wavDown = 3
wavHili =
[startButtonMainTip]
text = Select A Game Screen
[startButton1] ; Instant Action button
style = radio
groupId = 1
rect = 14, 15, 112, 31
bmpUp = /bmp/nav/startbtns.bmp, 4, 5, 102, 21
bmpDown = /bmp/nav/startbtns.bmp, 107, 5, 205, 21
bmpHiliUp = /bmp/nav/startbtns.bmp, 107, 5, 205, 21
bmpHiliDown = /bmp/nav/startbtns.bmp, 107, 5, 205, 21
wavDown = 3
wavHili =
[startButton2] ; Flights button
style = radio
groupId = 1
rect = 14, 36, 112, 52
bmpUp = /bmp/nav/startbtns.bmp, 4, 26, 102, 42
bmpDown = /bmp/nav/startbtns.bmp, 107, 26, 205, 42
bmpHiliUp = /bmp/nav/startbtns.bmp, 107, 26, 205, 42
bmpHiliDown = /bmp/nav/startbtns.bmp, 107, 26, 205, 42
wavDown = 3
wavHili =
[startButton3] ; Tools button
style = radio
groupId = 1
rect = 14, 57, 112, 73
bmpUp = /bmp/nav/startbtns.bmp, 4, 47, 102, 63
bmpDown = /bmp/nav/startbtns.bmp, 107, 47, 205, 63
bmpHiliUp = /bmp/nav/startbtns.bmp, 107, 47, 205, 63
bmpHiliDown = /bmp/nav/startbtns.bmp, 107, 47, 205, 63
wavDown = 3
wavHili =
[startButton4] ; Preferences button
style = radio
groupId = 1
rect = 14, 78, 112, 94
bmpUp = /bmp/nav/startbtns.bmp, 4, 68, 102, 84
bmpDown = /bmp/nav/startbtns.bmp, 107, 68, 205, 84
bmpHiliUp = /bmp/nav/startbtns.bmp, 107, 68, 205, 84
bmpHiliDown = /bmp/nav/startbtns.bmp, 107, 68, 205, 84
wavDown = 3
wavHili =
[startButton5] ; Main Menu button
style = radio
groupId = 1
rect = 14, 99, 112, 115
bmpUp = /bmp/nav/startbtns.bmp, 4, 89, 102, 105
bmpDown = /bmp/nav/startbtns.bmp, 107, 89, 205, 105
bmpHiliUp = /bmp/nav/startbtns.bmp, 107, 89, 205, 105
bmpHiliDown = /bmp/nav/startbtns.bmp, 107, 89, 205, 105
wavDown = 3
wavHili =
[startButton6] ; Quit button
style = radio
groupId = 1
rect = 14, 120, 112, 136
bmpUp = /bmp/nav/startbtns.bmp, 4, 110, 102, 126
bmpDown = /bmp/nav/startbtns.bmp, 107, 110, 205, 126
bmpHiliUp = /bmp/nav/startbtns.bmp, 107, 110, 205, 126
bmpHiliDown = /bmp/nav/startbtns.bmp, 107, 110, 205, 126
wavDown = 3
wavHili =
;;;;;;;;;;;;;;;;; Instant Action buttons ;;;;;;;;;;;;;;;;
[startButton7] ; Fly Now button
style = radio
groupId = 2
rect = 112, 15, 205, 31
bmpUp = /bmp/nav/startbtns.bmp, 206, 5, 299, 21
bmpDown = /bmp/nav/startbtns.bmp, 302, 5, 395, 21
bmpHiliUp = /bmp/nav/startbtns.bmp, 302, 5, 395, 21
bmpHiliDown = /bmp/nav/startbtns.bmp, 302, 5, 395, 21
wavDown = 4
wavHili =
;;;;;;;;;;;;;;;;;;;; Flights buttons ;;;;;;;;;;;;;;;;;;;;
[startButton8] ; Quick Mission button
style = radio
groupId = 3
rect = 112, 36, 205, 54
bmpUp = /bmp/nav/startbtns.bmp, 398, 26, 491, 44
bmpDown = /bmp/nav/startbtns.bmp, 494, 26, 587, 44
bmpHiliUp = /bmp/nav/startbtns.bmp, 494, 26, 587, 44
bmpHiliDown = /bmp/nav/startbtns.bmp, 494, 26, 587, 44
wavDown = 4
wavHili =
[startButton9] ; Training button
style = radio
groupId = 3
rect = 112, 54, 205, 75
bmpUp = /bmp/nav/startbtns.bmp, 398, 44, 491, 65
bmpDown = /bmp/nav/startbtns.bmp, 494, 44, 587, 65
bmpHiliUp = /bmp/nav/startbtns.bmp, 494, 44, 587, 65
bmpHiliDown = /bmp/nav/startbtns.bmp, 494, 44, 587, 65
wavDown = 4
wavHili =
[startButton10] ; Single Mission button
style = radio
groupId = 3
rect = 112, 75, 205, 96
bmpUp = /bmp/nav/startbtns.bmp, 398, 65, 491, 86
bmpDown = /bmp/nav/startbtns.bmp, 494, 65, 587, 86
bmpHiliUp = /bmp/nav/startbtns.bmp, 494, 65, 587, 86
bmpHiliDown = /bmp/nav/startbtns.bmp, 494, 65, 587, 86
wavDown = 4
wavHili =
[startButton11] ; Campaigns button
style = radio
groupId = 3
rect = 112, 96, 205, 117
bmpUp = /bmp/nav/startbtns.bmp, 398, 86, 491, 107
bmpDown = /bmp/nav/startbtns.bmp, 494, 86, 587, 107
bmpHiliUp = /bmp/nav/startbtns.bmp, 494, 86, 587, 107
bmpHiliDown = /bmp/nav/startbtns.bmp, 494, 86, 587, 107
wavDown = 4
wavHili =
[startButton12] ; Multiplayer button
style = radio
groupId = 3
rect = 112, 117, 205, 136
bmpUp = /bmp/nav/startbtns.bmp, 398, 107, 491, 126
bmpDown = /bmp/nav/startbtns.bmp, 494, 107, 587, 126
bmpHiliUp = /bmp/nav/startbtns.bmp, 494, 107, 587, 126
bmpHiliDown = /bmp/nav/startbtns.bmp, 494, 107, 587, 126
wavDown = 4
wavHili =
;;;;;;;;;;;;;;;;;;;;; Tools buttons ;;;;;;;;;;;;;;;;;;;;;
[startButton13] ; Pilot Records button
style = radio
groupId = 4
rect = 112, 57, 205, 75
bmpUp = /bmp/nav/startbtns.bmp, 590, 47, 683, 65
bmpDown = /bmp/nav/startbtns.bmp, 686, 47, 779, 65
bmpHiliUp = /bmp/nav/startbtns.bmp, 686, 47, 779, 65
bmpHiliDown = /bmp/nav/startbtns.bmp, 686, 47, 779, 65
wavDown = 4
wavHili =
[startButton14] ; Mission Recorder button
style = radio
groupId = 4
rect = 112, 75, 205, 96
bmpUp = /bmp/nav/startbtns.bmp, 590, 65, 683, 86
bmpDown = /bmp/nav/startbtns.bmp, 686, 65, 779, 86
bmpHiliUp = /bmp/nav/startbtns.bmp, 686, 65, 779, 86
bmpHiliDown = /bmp/nav/startbtns.bmp, 686, 65, 779, 86
wavDown = 4
wavHili =
[startButton15] ; Reference button
style = radio
groupId = 4
rect = 112, 96, 205, 117
bmpUp = /bmp/nav/startbtns.bmp, 590, 86, 683, 107
bmpDown = /bmp/nav/startbtns.bmp, 686, 86, 779, 107
bmpHiliUp = /bmp/nav/startbtns.bmp, 686, 86, 779, 107
bmpHiliDown = /bmp/nav/startbtns.bmp, 686, 86, 779, 107
wavDown = 4
wavHili =
[startButton16] ; Web button
style = radio
groupId = 4
rect = 112, 117, 205, 136
bmpUp = /bmp/nav/startbtns.bmp, 590, 107, 683, 126
bmpDown = /bmp/nav/startbtns.bmp, 686, 107, 779, 126
bmpHiliUp = /bmp/nav/startbtns.bmp, 686, 107, 779, 126
bmpHiliDown = /bmp/nav/startbtns.bmp, 686, 107, 779, 126
wavDown = 4
wavHili =
;;;;;;;;;;;;;;;;;;;;;;;; Banners ;;;;;;;;;;;;;;;;;;;;;;;;
[Banners]
banner1 =
banner2 = /bmp/nav/banners.bmp, 0, 0, 747, 67
banner3 = /bmp/nav/banners.bmp, 0, 68, 747, 135
banner4 = /bmp/nav/banners.bmp, 0, 136, 747, 203
banner5 = /bmp/nav/banners.bmp, 0, 204, 747, 271
banner6 =
banner7 = /bmp/nav/banners.bmp, 0, 272, 747, 339
banner8 = /bmp/nav/banners.bmp, 0, 340, 747, 407
banner9 = /bmp/nav/banners.bmp, 0, 408, 747, 475
banner10 = /bmp/nav/banners.bmp, 0, 476, 747, 543
banner11 = /bmp/nav/banners.bmp, 0, 544, 747, 611
banner12 = /bmp/nav/banners.bmp, 0, 612, 747, 679
banner13 = /bmp/nav/banners.bmp, 0, 680, 747, 747
banner14 = /bmp/nav/banners.bmp, 0, 748, 747, 815
banner15 = /bmp/nav/banners.bmp, 0, 816, 747, 883
banner16 = /bmp/nav/banners.bmp, 0, 884, 747, 951
banner17 = /bmp/nav/banners.bmp, 0, 952, 747, 1019
banner18 = /bmp/nav/banners.bmp, 0, 1020, 747, 1087
banner19 = /bmp/nav/banners.bmp, 0, 1088, 747, 1155
banner20 = /bmp/nav/banners.bmp, 0, 1156, 747, 1223
banner21 = /bmp/nav/banners.bmp, 0, 1224, 747, 1291
banner22 = /bmp/nav/banners.bmp, 0, 1292, 747, 1359
banner23 = /bmp/nav/banners.bmp, 0, 1360, 747, 1427
banner24 = /bmp/nav/banners.bmp, 0, 1428, 747, 1495
banner25 = /bmp/nav/banners.bmp, 0, 1496, 747, 1563
banner26 = /bmp/nav/banners.bmp, 0, 1564, 747, 1631
banner27 = /bmp/nav/banners.bmp, 0, 1700, 747, 1767
banner28 = /bmp/nav/banners.bmp, 0, 1768, 747, 1835
banner29 = /bmp/nav/banners.bmp, 0, 1632, 747, 1699
banner30 = /bmp/nav/banners.bmp, 0, 1836, 747, 1903
banner31 = /bmp/nav/banners.bmp, 0, 1836, 747, 1903
banner32 = /bmp/nav/banners.bmp, 0, 1836, 747, 1903
banner33 = /bmp/nav/banners.bmp, 0, 1904, 747, 1971
banner34 = /bmp/nav/banners.bmp, 0, 1904, 747, 1971
banner35 = /bmp/nav/banners.bmp, 0, 1904, 747, 1971
banner36 =
[Highlights]
Highlight1 = /bmp/nav/secondary.bmp, 0, 0, 747, 17
Highlight2 = /bmp/nav/secondary.bmp, 0, 18, 747, 35
Highlight3 = /bmp/nav/secondary.bmp, 0, 36, 747, 53
Highlight4 = /bmp/nav/secondary.bmp, 0, 54, 747, 71
Highlight5 = /bmp/nav/secondary.bmp, 0, 72, 747, 89
Highlight6 = /bmp/nav/secondary.bmp, 0, 90, 747, 107
Highlight7 = /bmp/nav/secondary.bmp, 0, 108, 747, 125
Highlight8 = /bmp/nav/secondary.bmp, 0, 126, 747, 143
Highlight9 = /bmp/nav/secondary.bmp, 0, 126, 747, 143
[button1] ;Vietnam banner - History button
Tip = button1Tip
style = radio
groupId = 1
rect = 690, 4, 747, 18
bmpUp = /bmp/nav/VietnamPrimary.bmp, 112, 4, 169, 18
bmpDown = /bmp/nav/VietnamPrimary.bmp, 452, 4, 509, 18
bmpDisUp = /bmp/nav/VietnamPrimary.bmp, 112, 4, 169, 18
bmpDisDown = /bmp/nav/VietnamPrimary.bmp, 452, 4, 509, 18
bmpHiliUp = /bmp/nav/VietnamPrimary.bmp, 282, 4, 339, 18
bmpHiliDown = /bmp/nav/VietnamPrimary.bmp, 452, 4, 509, 18
wavDown = 1
wavHili =
[button1Tip]
text = Display The Desert Storm And Vietnam Tabs
[button2] ;Vietnam banner - Future button
Tip = button2Tip
style = radio
groupId = 1
rect = 690, 18, 747, 32
bmpUp = /bmp/nav/VietnamPrimary.bmp, 112, 18, 169, 32
bmpDown = /bmp/nav/VietnamPrimary.bmp, 452, 18, 509, 32
bmpDisUp = /bmp/nav/VietnamPrimary.bmp, 112, 18, 169, 32
bmpDisDown = /bmp/nav/VietnamPrimary.bmp, 452, 18, 509, 32
bmpHiliUp = /bmp/nav/VietnamPrimary.bmp, 282, 18, 339, 32
bmpHiliDown = /bmp/nav/VietnamPrimary.bmp, 452, 18, 509, 32
wavDown = 1
wavHili =
[button2Tip]
text = Display The Red Arrow And Sleeping Giant Tabs
[button3] ;Desert Storm banner - History button
Tip = button3Tip
style = radio
groupId = 2
rect = 690, 4, 747, 18
bmpUp = /bmp/nav/DesertStormPrimary.bmp, 112, 4, 169, 18
bmpDown = /bmp/nav/DesertStormPrimary.bmp, 452, 4, 509, 18
bmpDisUp = /bmp/nav/DesertStormPrimary.bmp, 112, 4, 169, 18
bmpDisDown = /bmp/nav/DesertStormPrimary.bmp, 452, 4, 509, 18
bmpHiliUp = /bmp/nav/DesertStormPrimary.bmp, 282, 4, 339, 18
bmpHiliDown = /bmp/nav/DesertStormPrimary.bmp, 452, 4, 509, 18
wavDown = 1
wavHili =
[button3Tip]
text = Display The Desert Storm And Vietnam Tabs
[button4] ;Desert Storm banner - Future button
Tip = button4Tip
style = radio
groupId = 2
rect = 690, 18, 747, 32
bmpUp = /bmp/nav/DesertStormPrimary.bmp, 112, 18, 169, 32
bmpDown = /bmp/nav/DesertStormPrimary.bmp, 452, 18, 509, 32
bmpDisUp = /bmp/nav/DesertStormPrimary.bmp, 112, 18, 169, 32
bmpDisDown = /bmp/nav/DesertStormPrimary.bmp, 452, 18, 509, 32
bmpHiliUp = /bmp/nav/DesertStormPrimary.bmp, 282, 18, 339, 32
bmpHiliDown = /bmp/nav/DesertStormPrimary.bmp, 452, 18, 509, 32
wavDown = 1
wavHili =
[button4Tip]
text = Display The Red Arrow And Sleeping Giant Tabs
[button5] ;Germany banner - History button
Tip = button5Tip
style = radio
groupId = 3
rect = 690, 4, 747, 18
bmpUp = /bmp/nav/GermanyPrimary.bmp, 112, 4, 169, 18
bmpDown = /bmp/nav/GermanyPrimary.bmp, 452, 4, 509, 18
bmpDisUp = /bmp/nav/GermanyPrimary.bmp, 112, 4, 169, 18
bmpDisDown = /bmp/nav/GermanyPrimary.bmp, 452, 4, 509, 18
bmpHiliUp = /bmp/nav/GermanyPrimary.bmp, 282, 4, 339, 18
bmpHiliDown = /bmp/nav/GermanyPrimary.bmp, 452, 4, 509, 18
wavDown = 1
wavHili =
[button5Tip]
text = Display The Desert Storm And Vietnam Tabs
[button6] ;Germany banner - Future button
Tip = button6Tip
style = radio
groupId = 3
rect = 690, 18, 747, 32
bmpUp = /bmp/nav/GermanyPrimary.bmp, 112, 18, 169, 32
bmpDown = /bmp/nav/GermanyPrimary.bmp, 452, 18, 509, 32
bmpDisUp = /bmp/nav/GermanyPrimary.bmp, 112, 18, 169, 32
bmpDisDown = /bmp/nav/GermanyPrimary.bmp, 452, 18, 509, 32
bmpHiliUp = /bmp/nav/GermanyPrimary.bmp, 282, 18, 339, 32
bmpHiliDown = /bmp/nav/GermanyPrimary.bmp, 452, 18, 509, 32
wavDown = 1
wavHili =
[button6Tip]
text = Display The Red Arrow And Sleeping Giant Tabs
[button7] ;Grand Canyon banner - History button
Tip = button7Tip
style = radio
groupId = 4
rect = 690, 4, 747, 18
bmpUp = /bmp/nav/GrandCanyonPrimary.bmp, 112, 4, 169, 18
bmpDown = /bmp/nav/GrandCanyonPrimary.bmp, 452, 4, 509, 18
bmpDisUp = /bmp/nav/GrandCanyonPrimary.bmp, 112, 4, 169, 18
bmpDisDown = /bmp/nav/GrandCanyonPrimary.bmp, 452, 4, 509, 18
bmpHiliUp = /bmp/nav/GrandCanyonPrimary.bmp, 282, 4, 339, 18
bmpHiliDown = /bmp/nav/GrandCanyonPrimary.bmp, 452, 4, 509, 18
wavDown = 1
wavHili =
[button7]
text = Display The Desert Storm And Vietnam Tabs
[button8] ;Grand Canyon banner - Future button
Tip = button8Tip
style = radio
groupId = 4
rect = 690, 18, 747, 32
bmpUp = /bmp/nav/GrandCanyonPrimary.bmp, 112, 18, 169, 32
bmpDown = /bmp/nav/GrandCanyonPrimary.bmp, 452, 18, 509, 32
bmpDisUp = /bmp/nav/GrandCanyonPrimary.bmp, 112, 18, 169, 32
bmpDisDown = /bmp/nav/GrandCanyonPrimary.bmp, 452, 18, 509, 32
bmpHiliUp = /bmp/nav/GrandCanyonPrimary.bmp, 282, 18, 339, 32
bmpHiliDown = /bmp/nav/GrandCanyonPrimary.bmp, 452, 18, 509, 32
wavDown = 1
wavHili =
[button8Tip]
text = Display The Red Arrow And Sleeping Giant Tabs
[button9] ;Multiplayer banner - Special button
Tip = button9Tip
style = radio
groupId = 5
rect = 589, 4, 655, 18
bmpUp = /bmp/nav/MultiplayerPrimary.bmp, 11, 4, 77, 18
bmpDown = /bmp/nav/MultiplayerPrimary.bmp, 351, 4, 417, 18
bmpDisUp = /bmp/nav/MultiplayerPrimary.bmp, 11, 4, 77, 18
bmpDisDown = /bmp/nav/MultiplayerPrimary.bmp, 351, 4, 417, 18
bmpHiliUp = /bmp/nav/MultiplayerPrimary.bmp, 181, 4, 247, 18
bmpHiliDown = /bmp/nav/MultiplayerPrimary.bmp, 351, 4, 417, 18
wavDown = 1
wavHili =
[button9Tip]
text = Display The Special Multiplayer Screen
[button10] ;Multiplayer banner - History button
Tip = button10Tip
style = radio
groupId = 5
rect = 589, 18, 655, 32
bmpUp = /bmp/nav/MultiplayerPrimary.bmp, 11, 18, 77, 32
bmpDown = /bmp/nav/MultiplayerPrimary.bmp, 351, 18, 417, 32
bmpDisUp = /bmp/nav/MultiplayerPrimary.bmp, 11, 18, 77, 32
bmpDisDown = /bmp/nav/MultiplayerPrimary.bmp, 351, 18, 417, 32
bmpHiliUp = /bmp/nav/MultiplayerPrimary.bmp, 181, 18, 247, 32
bmpHiliDown = /bmp/nav/MultiplayerPrimary.bmp, 351, 18, 417, 32
wavDown = 1
wavHili =
[button10Tip]
text = Display The Desert Storm And Vietnam Tabs
[button11] ;Multiplayer banner - Future button
Tip = button11Tip
style = radio
groupId = 5
rect = 589, 32, 655, 46
bmpUp = /bmp/nav/MultiplayerPrimary.bmp, 11, 32, 77, 46
bmpDown = /bmp/nav/MultiplayerPrimary.bmp, 351, 32, 417, 46
bmpDisUp = /bmp/nav/MultiplayerPrimary.bmp, 11, 32, 77, 46
bmpDisDown = /bmp/nav/MultiplayerPrimary.bmp, 351, 32, 417, 46
bmpHiliUp = /bmp/nav/MultiplayerPrimary.bmp, 181, 32, 247, 46
bmpHiliDown = /bmp/nav/MultiplayerPrimary.bmp, 351, 32, 417, 46
wavDown = 1
wavHili =
[button11Tip]
text = Display The Red Arrow And Sleeping Giant Tabs
[button12] ;Multiplayer banner - Single button
Tip = button12Tip
style = radio
groupId = 5
rect = 655, 4, 747, 18
bmpUp = /bmp/nav/MultiplayerPrimary.bmp, 77, 4, 169, 18
bmpDown = /bmp/nav/MultiplayerPrimary.bmp, 417, 4, 509, 18
bmpDisUp = /bmp/nav/MultiplayerPrimary.bmp, 77, 4, 169, 18
bmpDisDown = /bmp/nav/MultiplayerPrimary.bmp, 417, 4, 509, 18
bmpHiliUp = /bmp/nav/MultiplayerPrimary.bmp, 247, 4, 339, 18
bmpHiliDown = /bmp/nav/MultiplayerPrimary.bmp, 417, 4, 509, 18
wavDown = 1
wavHili =
[button12Tip]
text = Display The Single Tabs
[button13] ;Multiplayer banner - Mission Editor button
Tip = button13Tip
style = radio
groupId = 5
rect = 655, 18, 747, 32
bmpUp = /bmp/nav/MultiplayerPrimary.bmp, 77, 18, 169, 32
bmpDown = /bmp/nav/MultiplayerPrimary.bmp, 417, 18, 509, 32
bmpDisUp = /bmp/nav/MultiplayerPrimary.bmp, 77, 18, 169, 32
bmpDisDown = /bmp/nav/MultiplayerPrimary.bmp, 417, 18, 509, 32
bmpHiliUp = /bmp/nav/MultiplayerPrimary.bmp, 247, 18, 339, 32
bmpHiliDown = /bmp/nav/MultiplayerPrimary.bmp, 417, 18, 509, 32
wavDown = 1
wavHili =
[button13Tip]
text = Display The Multiplayer Mission Editor Screen
[button14] ;Multiplayer banner - All Out War button
Tip = button14Tip
style = radio
groupId = 5
rect = 655, 32, 747, 46
bmpUp = /bmp/nav/MultiplayerPrimary.bmp, 77, 32, 169, 46
bmpDown = /bmp/nav/MultiplayerPrimary.bmp, 417, 32, 509, 46
bmpDisUp = /bmp/nav/MultiplayerPrimary.bmp, 77, 32, 169, 46
bmpDisDown = /bmp/nav/MultiplayerPrimary.bmp, 417, 32, 509, 46
bmpHiliUp = /bmp/nav/MultiplayerPrimary.bmp, 247, 32, 339, 46
bmpHiliDown = /bmp/nav/MultiplayerPrimary.bmp, 417, 32, 509, 46
wavDown = 1
wavHili =
[button14Tip]
text = Display The All Out War Screen
[button15] ;Single banner - All button
Tip = button15Tip
style = radio
groupId = 6
rect = 589, 4, 647, 18
bmpUp = /bmp/nav/SinglePrimary.bmp, 11, 4, 69, 18
bmpDown = /bmp/nav/SinglePrimary.bmp, 351, 4, 409, 18
bmpDisUp = /bmp/nav/SinglePrimary.bmp, 11, 4, 69, 18
bmpDisDown = /bmp/nav/SinglePrimary.bmp, 351, 4, 409, 18
bmpHiliUp = /bmp/nav/SinglePrimary.bmp, 181, 4, 239, 18
bmpHiliDown = /bmp/nav/SinglePrimary.bmp, 351, 4, 409, 18
wavDown = 1
wavHili =
[button15Tip]
text = Display All Available Missions In The Missions Box
[button16] ;Single banner - Single button
Tip = button16Tip
style = radio
groupId = 6
rect = 589, 18, 647, 32
bmpUp = /bmp/nav/SinglePrimary.bmp, 11, 18, 69, 32
bmpDown = /bmp/nav/SinglePrimary.bmp, 351, 18, 409, 32
bmpDisUp = /bmp/nav/SinglePrimary.bmp, 11, 18, 69, 32
bmpDisDown = /bmp/nav/SinglePrimary.bmp, 351, 18, 409, 32
bmpHiliUp = /bmp/nav/SinglePrimary.bmp, 181, 18, 239, 32
bmpHiliDown = /bmp/nav/SinglePrimary.bmp, 351, 18, 409, 32
wavDown = 1
wavHili =
[button16Tip]
text = Display Single Missions In The Missions Box
[button17] ;Single banner - Grand Canyon button
Tip = button17Tip
style = radio
groupId = 6
rect = 653, 4, 747, 18
bmpUp = /bmp/nav/SinglePrimary.bmp, 75, 4, 169, 18
bmpDown = /bmp/nav/SinglePrimary.bmp, 415, 4, 509, 18
bmpDisUp = /bmp/nav/SinglePrimary.bmp, 75, 4, 169, 18
bmpDisDown = /bmp/nav/SinglePrimary.bmp, 415, 4, 509, 18
bmpHiliUp = /bmp/nav/SinglePrimary.bmp, 245, 4, 339, 18
bmpHiliDown = /bmp/nav/SinglePrimary.bmp, 415, 4, 509, 18
wavDown = 1
wavHili =
[button17Tip]
text = Display Successfully Flown Red Arrow Campaign Missions In The Missions Box
[button18] ;Single banner - Germany button
Tip = button18Tip
style = radio
groupId = 6
rect = 653, 18, 747, 32
bmpUp = /bmp/nav/SinglePrimary.bmp, 75, 18, 169, 32
bmpDown = /bmp/nav/SinglePrimary.bmp, 415, 18, 509, 32
bmpDisUp = /bmp/nav/SinglePrimary.bmp, 75, 18, 169, 32
bmpDisDown = /bmp/nav/SinglePrimary.bmp, 415, 18, 509, 32
bmpHiliUp = /bmp/nav/SinglePrimary.bmp, 245, 18, 339, 32
bmpHiliDown = /bmp/nav/SinglePrimary.bmp, 415, 18, 509, 32
wavDown = 1
wavHili =
[button18Tip]
text = Display Successfully Flown Sleeping Giant Campaign Missions In The Missions Box
[button19] ;Single banner - My Missions button
Tip = button19Tip
style = radio
groupId = 6
rect = 653, 32, 747, 46
bmpUp = /bmp/nav/SinglePrimary.bmp, 75, 32, 169, 46
bmpDown = /bmp/nav/SinglePrimary.bmp, 415, 32, 509, 46
bmpDisUp = /bmp/nav/SinglePrimary.bmp, 75, 32, 169, 46
bmpDisDown = /bmp/nav/SinglePrimary.bmp, 415, 32, 509, 46
bmpHiliUp = /bmp/nav/SinglePrimary.bmp, 245, 32, 339, 46
bmpHiliDown = /bmp/nav/SinglePrimary.bmp, 415, 32, 509, 46
wavDown = 1
wavHili =
[button19Tip]
text = Display Missions You Designed Using The Quick Mission Editor or User Mission Editor In The Missions Box
[button20] ;Training banner - Basic button
Tip = button20Tip
style = radio
groupId = 7
rect = 653, 4, 747, 18
bmpUp = /bmp/nav/TrainingPrimary.bmp, 75, 4, 169, 18
bmpDown = /bmp/nav/TrainingPrimary.bmp, 415, 4, 509, 18
bmpDisUp = /bmp/nav/TrainingPrimary.bmp, 75, 4, 169, 18
bmpDisDown = /bmp/nav/TrainingPrimary.bmp, 415, 4, 509, 18
bmpHiliUp = /bmp/nav/TrainingPrimary.bmp, 245, 4, 339, 18
bmpHiliDown = /bmp/nav/TrainingPrimary.bmp, 415, 4, 509, 18
wavDown = 1
wavHili =
[button20Tip]
text = Display Basic Training Missions In The Missions Box
[button21] ;Training banner - Weapon button
Tip = button21Tip
style = radio
groupId = 7
rect = 653, 18, 747, 32
bmpUp = /bmp/nav/TrainingPrimary.bmp, 75, 18, 169, 32
bmpDown = /bmp/nav/TrainingPrimary.bmp, 415, 18, 509, 32
bmpDisUp = /bmp/nav/TrainingPrimary.bmp, 75, 18, 169, 32
bmpDisDown = /bmp/nav/TrainingPrimary.bmp, 415, 18, 509, 32
bmpHiliUp = /bmp/nav/TrainingPrimary.bmp, 245, 18, 339, 32
bmpHiliDown = /bmp/nav/TrainingPrimary.bmp, 415, 18, 509, 32
wavDown = 1
wavHili =
[button21Tip]
text = Display Weapon School Missions In The Missions Box
[button22] ;Training banner - Red Flag button
Tip = button21Tip
style = radio
groupId = 7
rect = 653, 32, 747, 46
bmpUp = /bmp/nav/TrainingPrimary.bmp, 75, 32, 169, 46
bmpDown = /bmp/nav/TrainingPrimary.bmp, 415, 32, 509, 46
bmpDisUp = /bmp/nav/TrainingPrimary.bmp, 75, 32, 169, 46
bmpDisDown = /bmp/nav/TrainingPrimary.bmp, 415, 32, 509, 46
bmpHiliUp = /bmp/nav/TrainingPrimary.bmp, 245, 32, 339, 46
bmpHiliDown = /bmp/nav/TrainingPrimary.bmp, 415, 32, 509, 46
wavDown = 1
wavHili =
[button21Tip]
text = Display Red Flag Missions In The Missions Box
[button23] ;Reference banner - Frendly button
Tip = button23Tip
style = radio
groupId = 8
rect = 683, 4, 747, 18
bmpUp = /bmp/nav/ReferencePrimary.bmp, 105, 4, 169, 18
bmpDown = /bmp/nav/ReferencePrimary.bmp, 445, 4, 509, 18
bmpDisUp = /bmp/nav/ReferencePrimary.bmp, 105, 4, 169, 18
bmpDisDown = /bmp/nav/ReferencePrimary.bmp, 445, 4, 509, 18
bmpHiliUp = /bmp/nav/ReferencePrimary.bmp, 275, 4, 339, 18
bmpHiliDown = /bmp/nav/ReferencePrimary.bmp, 445, 4, 509, 18
wavDown = 1
wavHili =
[button23Tip]
text = List USAF Military Equipment
[button24] ;Reference banner - Enemy button
Tip = button24Tip
style = radio
groupId = 8
rect = 683, 18, 747, 32
bmpUp = /bmp/nav/ReferencePrimary.bmp, 105, 18, 169, 32
bmpDown = /bmp/nav/ReferencePrimary.bmp, 445, 18, 509, 32
bmpDisUp = /bmp/nav/ReferencePrimary.bmp, 105, 18, 169, 32
bmpDisDown = /bmp/nav/ReferencePrimary.bmp, 445, 18, 509, 32
bmpHiliUp = /bmp/nav/ReferencePrimary.bmp, 275, 18, 339, 32
bmpHiliDown = /bmp/nav/ReferencePrimary.bmp, 445, 18, 509, 32
wavDown = 1
wavHili =
[button24Tip]
text = List Equipment Used By Opposing Forces In The Game
;;;;;;;;;;;;;;;;;;; TABS ;;;;;;;;;;;;;;;;;;;
[tab1] ;Campaign Vietnam - tab
Tip = tab1Tip
rect = 0, 50, 747, 67
Total = 2
bmpImage1 = /bmp/nav/VietnamSecondary.bmp, 0, 0, 747, 17
bmpImage2 = /bmp/nav/VietnamSecondary.bmp, 0, 18, 747, 35
bmpMask1 = /bmp/nav/tabmask.bmp, 0, 0, 747, 17
bmpMask2 = /bmp/nav/tabmask.bmp, 0, 18, 747, 35
TipText1 = Display Vietnam Campaign Missions In The Missions Box
TipText2 = Display Desert Storm Campaign Missions In The Missions Box
wavDown = 1
[tab1Tip]
text =
[tab2] ;Campaign Desert Storm banner - tab
Tip = tab2Tip
rect = 0, 50, 747, 67
Total = 2
bmpImage1 = /bmp/nav/DesertStormSecondary.bmp, 0, 0, 747, 17
bmpImage2 = /bmp/nav/DesertStormSecondary.bmp, 0, 18, 747, 35
bmpMask1 = /bmp/nav/tabmask.bmp, 0, 0, 747, 17
bmpMask2 = /bmp/nav/tabmask.bmp, 0, 18, 747, 35
TipText1 = Display Vietnam Campaign Missions In The Missions Box
TipText2 = Display Desert Storm Campaign Missions In The Missions Box
wavDown = 1
[tab2Tip]
text =
[tab3] ;Campaign Germany banner - tab
Tip = tab3Tip
rect = 0, 50, 747, 67
Total = 2
bmpImage1 = /bmp/nav/GermanySecondary.bmp, 0, 0, 747, 17
bmpImage2 = /bmp/nav/GermanySecondary.bmp, 0, 18, 747, 35
bmpMask1 = /bmp/nav/tabmask.bmp, 0, 0, 747, 17
bmpMask2 = /bmp/nav/tabmask.bmp, 0, 18, 747, 35
TipText1 = Display Sleeping Giant Campaign Missions In The Missions Box
TipText2 = Display Red Arrow Campaign Missions In The Missions Box
wavDown = 1
[tab3Tip]
text =
[tab4] ;Campaign Grand Canyon banner - tab
Tip = tab4Tip
rect = 0, 50, 747, 67
Total = 2
bmpImage1 = /bmp/nav/GrandCanyonSecondary.bmp, 0, 0, 747, 17
bmpImage2 = /bmp/nav/GrandCanyonSecondary.bmp, 0, 18, 747, 35
bmpMask1 = /bmp/nav/tabmask.bmp, 0, 0, 747, 17
bmpMask2 = /bmp/nav/tabmask.bmp, 0, 18, 747, 35
TipText1 = Display Sleeping Giant Campaign Missions In The Missions Box
TipText2 = Display Red Arrow Campaign Missions In The Missions Box
wavDown = 1
[tab4Tip]
text =
[tab5] ;Multiplayer History tab
Tip = tab5Tip
rect = 0, 50, 747, 67
Total = 2
bmpImage1 = /bmp/nav/MultiplayerSecondary.bmp, 0, 0, 747, 17
bmpImage2 = /bmp/nav/MultiplayerSecondary.bmp, 0, 18, 747, 35
bmpMask1 = /bmp/nav/tabmask.bmp, 0, 0, 747, 17
bmpMask2 = /bmp/nav/tabmask.bmp, 0, 18, 747, 35
wavDown = 1
[tab5Tip]
text =
[tab6] ;Multiplayer Future tab
Tip = tab6Tip
rect = 0, 50, 747, 67
Total = 2
bmpImage1 = /bmp/nav/MultiplayerSecondary.bmp, 0, 36, 747, 53
bmpImage2 = /bmp/nav/MultiplayerSecondary.bmp, 0, 54, 747, 71
bmpMask1 = /bmp/nav/tabmask.bmp, 0, 0, 747, 17
bmpMask2 = /bmp/nav/tabmask.bmp, 0, 18, 747, 35
wavDown = 1
[tab6Tip]
text =
[tab7] ;Multiplayer Single tab
Tip = tab7Tip
rect = 0, 50, 747, 67
Total = 5
bmpImage1 = /bmp/nav/MultiplayerSecondary.bmp, 0, 72, 747, 89
bmpImage2 = /bmp/nav/MultiplayerSecondary.bmp, 0, 90, 747, 107
bmpImage3 = /bmp/nav/MultiplayerSecondary.bmp, 0, 108, 747, 125
bmpImage4 = /bmp/nav/MultiplayerSecondary.bmp, 0, 126, 747, 143
bmpImage5 = /bmp/nav/MultiplayerSecondary.bmp, 0, 144, 747, 161
bmpMask1 = /bmp/nav/tabmask.bmp, 0, 0, 747, 17
bmpMask2 = /bmp/nav/tabmask.bmp, 0, 18, 747, 35
bmpMask3 = /bmp/nav/tabmask.bmp, 0, 36, 747, 53
bmpMask4 = /bmp/nav/tabmask.bmp, 0, 54, 747, 71
bmpMask5 = /bmp/nav/tabmask.bmp, 0, 72, 747, 89
wavDown = 1
[tab7Tip]
text =
[tab8] ;Reference tab - Friendly
Tip = tab8Tip
rect = 0, 50, 747, 67
Total = 3
bmpImage1 = /bmp/nav/ReferenceSecondary.bmp, 0, 0, 747, 17
bmpImage2 = /bmp/nav/ReferenceSecondary.bmp, 0, 18, 747, 35
bmpImage3 = /bmp/nav/ReferenceSecondary.bmp, 0, 36, 747, 53
bmpMask1 = /bmp/nav/tabmask.bmp, 0, 0, 747, 17
bmpMask2 = /bmp/nav/tabmask.bmp, 0, 18, 747, 35
bmpMask3 = /bmp/nav/tabmask.bmp, 0, 36, 747, 53
TipText1 = List Air-To-Air And Air-To-Ground Weapons And Other Stores Information
TipText2 = List Anti-Air Systems And Vehicles
TipText3 = List Fighters, Bombers, Helicopters And Support Aircraft
wavDown = 1
[tab8Tip]
text =
[tab9] ;Reference tab - Enemy
Tip = tab9Tip
rect = 0, 50, 747, 67
Total = 3
bmpImage1 = /bmp/nav/ReferenceSecondary.bmp, 0, 0, 747, 17
bmpImage2 = /bmp/nav/ReferenceSecondary.bmp, 0, 18, 747, 35
bmpImage3 = /bmp/nav/ReferenceSecondary.bmp, 0, 36, 747, 53
bmpMask1 = /bmp/nav/tabmask.bmp, 0, 0, 747, 17
bmpMask2 = /bmp/nav/tabmask.bmp, 0, 18, 747, 35
bmpMask3 = /bmp/nav/tabmask.bmp, 0, 36, 747, 53
TipText1 = List Air-To-Air And Air-To-Ground Weapons And Other Stores Information
TipText2 = List Anti-Air Systems And Vehicles
TipText3 = List Fighters, Bombers, Helicopters And Support Aircraft
wavDown = 1
[tab9Tip]
text =